User:Motorhed/Pet Stuff

You know the drill. Don't hold me to it. Whiteboard for ideas. Blah blah blah.

Pet Actions
''Anything a pet can do... Not all things would be available with all pets.''


 * 1) Augment - Pet can add bonuses to spells or skills of the owner.
 * 2) Defend - Pet can attack anyone who attacks their owner.
 * 3) Sic - Player can sic their pet on someone.
 * 4) Wait - Pet can be made to wait at a location to be reclaimed.

Methods of Getting a Pet
Hows ya get em


 * 1) Buy - Some pets may be available in pet shops.
 * 2) Conjure - Some pets can be 'called' with magic and will serve for a short time. (IE: Demons, etc.)
 * 3) Create - Some pets can be created, usually using item(s) and magic.
 * 4) Find - Small, relatively low-level pets can be found via search. Such as snails or butterflies.
 * 5) Recieve - Another player may choose to give you or sell you their pet.
 * 6) Tame - Find an NPC and attempt to tame it using a certain skill. If the attempt fails, the NPC gets a free attack on you.

Examples
Created pet: Clay Golem - Using molding clay and a certain spell, you can magically create a low-powered clay golem that returns to the molding clay item when killed.

Tamed pet: Skeletal Warrior - Using the Necromancer skill "Call Undead", you can find a Skeletal Warrior NPC and attempt to take control of it. When you do, you can sic it on other players, and it will attempt to defend if someone attacks you. All of its stats stay the same.

Conjured pet: Shadow Servant - Using a certain spell, you can conjure this pet and use it to do certain tasks, such as wandering the map and attacking a target player a certain number of times before it dissipates. If you lose control over it, however (See "Meek" effect here.) it will instead attack you.

Augmenting pet: Dove - Having a pet Dove adds a bonus to your ability to create and enhance Auras of Peace.