User talk:Deanodon/Weapons Testing

You can use pretty simple math to determine which upgrades are most effective. You can easily determine which upgrades add the most damage per bp assuming a resistance of zero. Then you can figure out the same for different resistances using a simple modification to the formula. Adding +3% to hit is definitely a better addition than +4 attack when it comes to low resistances, the math reflects that. If you want I can attempt to make a table with different theoretical values for different weapons with different upgrades. It is good to have experimental data to back this up though, so keep up the good work. Reed Barnes 17:41, 25 February 2008 (MST)


 * yeah on paper you can work it out. im finding quite a range of results just now. the +15 Att is making the +9% look like a complete waste of time. feel free to do any of the maths and put it in a table to use, could go with the items lists. im gonna be testign these upgrades for a while to get more accurate 'field' figures Deanodon 23:17, 25 February 2008 (MST)