History

DragonSpires is a series of massively multiplayer online games that share the same name and a common history. The first DragonSpires (1994-1997) was one of the first ever graphical MUD games that could be played over the Internet.

Original version
Created in 1994 by Dragon's Eye Productions, DragonSpires included a limited set of features, some notable.


 * One palette-swiped player avatar.
 * One map.
 * Chat/messaging abilities.
 * Combat in an arena.
 * A shop where players could change their avatars' colors.
 * A soccer field with balls the player could kick or pop.
 * A dog biscuit that turned the player into a dog.
 * A "graffiti" sign which recorded spoken text.

DragonSpires in this first format was discontinued in early 1997 after the release of Dragon's Eye Productions's next MMOG Furcadia.

Java versions
DragonSpires was reinvented with the blessing of Dragon's Eye in 1997-1998 by two former players, Adam Maloy (Mech) and Chris Wolf (Motorhed). Maloy re-coded the entire game in Java while Wolf created a storyline and new artwork. The duo built onto the foundation of the previous DragonSpires and created a rich world of monsters, quests, and many different lands. In 2002, the game was shut down by Maloy due to disputes and growing malcontent. The game was re-released as DragonSpires 2 in 2005 using an updated version of Maloy's Java source. The re-release was a project of Chris Wolf and Darryl Hull and was not affiliated with Dragon's Eye Productions.

PHP version
The realm of DragonSpires is once again revisited in a browser-based PHP game entitled "DragonSpires: The Scroll Wars" (Previously "DragonSpires: The Next Chapter") which was released in February 2006. Again this is a project of Chris Wolf and Darryl Hull and is not affiliated with Dragon's Eye Productions. At this point, all that remains of the original Dragon's Eye Productions version of DragonSpires is the title.