Template talk:Creature

=Living= I had a hard time figuring out whether or not this would be a good name for this section. From the brief research I did, I determined that this is suitable, and it can be changed if proven wrong. Currently, this statistic only applies to whether or not Leech Life works against the NPC. If you can think of a better term, go ahead and mention it, or change it, or whatever. -- 23:26, 19 November 2009 (EST)
 * Would 'Hp Bonus' or 'Gained HP Bonus' or slightly more quirky: 'Life Leeched' sound more precise as it is mentioned in the skill itself? But don't worry in the end any formulation is fine, people get used to it very quick and it didn't strike me as being as bad as you say. I feel that the template (as soon as Mo comes brandishing the heavy Effects artillery) will soon need more lines than we already have, currently only Leeches hint at how said effects would work, maybe the 'Additional Info' will be enough maybe not. User: Lippsyl
 * Does this look satisfying? How about: Life Stock or Vitality (as to not confound it with the new feature which we could test on Leeches (BP loss) ? Or do you prefer just a binary line that indicates if yes or no the creature is alive? User: Lippsyl
 * Doesn't Leech Life just do a percentage of the damage done as the amount of HP gained? That's how I've thought it's always been, but then again, I really haven't been looking at the amount of HP I've been leeching. -- 09:14, 21 November 2009 (EST)
 * Perhaps why we should indicate the max/min amount of the leech, still not too happy with the formulation... going to be a dreadful lot of work to test each creature that way but it might be worth it. User: Lippsyl