User:EVA-251

July 19, 2008
Wake me up when HR gets an update? Wait, HR update? HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA! Wait, HR getting out of gimped mode? AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH! No seriously, when the next update happens a year or so from now, WAKE ME UP.

June 19, 2008
Because I am not in a huge wiki-editing mood right now, I will leave this suggestion on my user page. It deals with NPCs. O_O Yes. NPCS.

Dangerous NPCs These are NPCs that will strike at barriers using magic, or sheer brute force. Examples would be Demon Knights, Cult Magicians, Demon Lords and Skeletal Commanders. I guess minutes lost would go by the formula Random Damage x 5. These NPCs would be wary of barriers or monster wards as well; if they happen to wander upon one, they would cease random movement at NPC refreshes, and attack the barrier/ward instead and continue doing this until they are disposed of.

Congregating NPCs These would be NPCs that would gathor congregate in areas where they are already numerous. A simple example would be this: After this, there would be a 50% chance he would move north again, and then 66% chance he would move north again, and after that, he would just head up and join the other Skeletal Commander in bashing the barrier.
 * There is a Skeletal Commander attacking a Humpty's barrier near the Death Knell Tower.
 * 6 squares to the south, another Skeletal Commander is hanging around.
 * He moves north next NPC refresh

Following this, more and more Skeletal Commanders would meet here, to pursue the common objective, until they all die or succeed

A way to further this would be by adding subordinate NPCs; Skeletal Warriors, Skeletal Minions would flock to help Skeletal Commanders for example. Of course, if nothing is there to do, (IE barrier is torn down and occupants dead; players leave square) they would just split up and go their separate ways.

Final Notes-
 * NPCs attacking karma barriers would deal no damage to barriers of their karma.
 * NPCs will start attacking barriers in the order of: Monster Ward, Aura of Peace, Trust Barrier, Karma Barrier
 * NPCs, after breaking down the monster ward, would have a 50% chance of entering and attacking the players instead
 * Insert quick-fix to weak point in suggestion here.

June 11, 2008
HAI GAIS!!!!

April 25, 2008
You are walking down a dark road in Dragonspires this day. You pass by a box. An unassuming box, you know, just some other box. As you walk by, it begins to follow you. You turn around, and see the box. You ignore it, and go on. You look ahead of you, you see a similar box. From it, I throw it off, yelling "SURPRISE, COCKFAG". You jump back, realizing it is EVA-251.

I left this game for the last month for many reasons...Well, lets see, HR was down, DURKA got looted to dust by just about everybody and their grandma + the animated sink and well...CNC and Smash Bros are far superior to games such as this. So I log in today and play seriously for the first time in almost a month.

Pathetic, rather sad. From what I see, I leave this long, and nothing has changed in guild politics, PvP has practically died out entirely, guild to guild combat has diminished to nothing, well, I can assume that the Dragoons still get beat up on a daily basis still, so scratch that. Almost nothing. And I try to put a nice barrier around a corpse to find that the PvP Gameplay killers, with their figurehead being EFG earned a key victory in their first step to completely eradicating the ability to negatively interact (read: do anything that could cause the lowering of money, HP, MP or weapon upgrade status) with players.

What's next Steel, and your crop of PvP Gameplay Killers? Make attackers weaker when inside enemy barriers? Make it so Guild leaders can throw out any player they want inside their barrier? Or use that nice crop(read: crapping) of voters on that Barrier poll to push your failure of a Hippie class forward?

As for game changes, I now understand two things- There is a new armor-class involving spikes and inflicting damage back to your attacker and that the armor bonus cap is 11 (or is the "thorn" max 11?). Basically, in a nut shell, players will now have to decide between having spikes or armor; not too big a deal, considering wealth is accumulating. Regard the absence of PKing, and how the disappearance of looting (except looting a Dragoon) has led a subsequent surge in NPCking, and consequentially, a rise in wealth and obtained items.

With that useless blather aside, it really means that- Instead of fighting someone who would soak 50% of my damage, I have to deal with someone who soaks 33-40% of my damage and inflicts damage back to me in the process.

But hey, it fits the new climate of the game. Anti-PVP interaction, Pro-NPC Only Interaction. Its futile to argue the PK/PVP now; it seems to have no backing except for a very very small group of people; Mo and Jedaz seem opposed to the concept now as well.

'''Lulz edit: It seems I was wrong about the PKer thing. Gloom, Crow, and TunnelVision seem to be alive still. And some random fag from TGUE has been brave enough to start a rather lame but still PKing group. We may have hope after all. OH LAWD.'''

March 05, 2008
A glorious snowday indeed. I learned something today. Many things. People are intensely afraid of walls of text. People translate elaboration into complication. Some people love the bandwagon. Some people qualify for all 3, jump over the wall of text and just whine about it being too complex. It reminds me of elementary and middle school, and lazy bums I've met over my High-school career. Lulz.

Also, for you losers who look at this page, the Merch section on this page has been synchronized with the Merch talk page, and I have added a Suggestion section on the side-bar.

February 17, 2008
/b/ initiates an attack that ends up destroying The GUE barrier at 8,10. /b/rothas include hippiepirate, Primortal Cultist Wulfsmasher. Non-anons helping included Chiyo Chan, RedUp and everyone's favorite psychotic neutral, Gloom. Despite aid from Balls of Zeus and StageMonkey, both the trust barrier and peace aura fell within an hour of the siege beginning. Epic lulz insued as several GUE died in the 3 seconds after the peace aura broke. Atleast 2 members of TGUE got killed twice at the same time. Lulz.

February 6, 2008
Which game is getting nice, plump updates made of interest generation and not-flavor? http://www.overlordforums.com/Smileys/default/awesome.gif

Story
OH MY GOD SHIT FUCKING BLOWS UP. And suddenly, EVA-251 appeared in the lands of Dragonspires. Clumsily, the soldier pulled himself to his feet. He immediately grabbed his M-16, and loaded a magazine in. Setting it to burst, he carefully patrolled away from the building he stood outside. He went to his Walkie Talkie, but it was dead. Casting it into a pit, he moved on. He carefully advanced, approaching a scarred battlefield. He kept his rifle level when suddenly, some freakish Skeleton jumped out at him. "That ain't no CiBfag!". Indeed, CiBers were f***ed up losers, but damn, this was new. He pressed on the trigger, but nothing happened. "Shit!" he cried, tossing the M-16 to his side. He fled to the north. It was a deserted place, until he stumbled upon the Crossman Tower. The cowardly defenders chopped him up and left him to rot. He stood again, fooling with the invincible, unbalanced barriers to no avail. Eventually, reinforcements arrived, and a small group of elite /b/rothas joined him. Only as he joined his comrades did CiB enter the field. There could be no peace.

Story of An Jihadist
http://youtube.com/watch?v=eeDDb5VYwbY This sums it up. This turban wearing mujahideen is somebody you don't want to screw with. Defunct explosives are wrapped around his chest, and with a deafening voice, he yells ALLAHU AKBAR! Surely Allah is with him.