User talk:Motorhed/Effect Stuff

Questions and Clarifications
Interesting stuff here that would drastically effect game play. Even if most of this stuff never comes to fruition, I commend you on your ambition Mo.

Quick question: For the invulnerable effect, what do you mean by harm? Like take health away or cast a negative effect on someone? For example, if I bind someone, does that count as harming?--Frisbee 00:44, 18 May 2009 (UTC)
 * Basically it'd be immunity to HP loss. Of course, I haven't fleshed out the positive effects as much as the negative - so being unbindable would be another positive one to add. That way there'd be, say, one spell or elixer or whatever that'd cause you to be immune to HP loss AND unbindable -- or a spell that makes you unbindable only, etc. etc. -- Mo Mo(d) on pot 01:13, 18 May 2009 (UTC)

all of the effects look wonderful!!! of course, most of us know that "looking good on paper" doesn't necessarily mean it will work when implemented. 20. Meek - Player loses control of pets/servants. = I assume this means those pets/servants one has used a skill/spell to control, and not loyal friends such as Bob and Furball. (although, losing control of those two (and/or others that may come) for X amount of time would be make for some fun times! -Qtiplord
 * :B Yeah, that'd affect pets the player has "controlled". Not item pets. -- Mo Mo(d) on pot 17:07, 19 May 2009 (UTC)