Locations

The DragonSpires map is composed of varying buildings and landscapes. Here you'll find a brief description of the different localities and some of their ingame uses.

Note some tiles on the map are not accessible; these are indicated by the appearance of "You can't go there" in your events listing. Castle Walls, for example, are too tall to pass through. Similarly, you might find your character is unable to travel into the deeper parts of the DragonSpires lakes.

Arenas
Lawless areas where players may battle without worry of Guards seeing them.

Armories / General Stores / Shops
Places where you can purchase food, weapons, bandages, and other supplies. See Shop Types for more information.

Banks
A place to store riches without risk of losing them to thieves and murderers. There are no fees for deposits or withdrawals.

Barns / Shacks
Abandoned structures where ghouls and gremlins often reside.

Battlefields
Landscape containing the wreckage of past battles.

Blacksmiths
A place to upgrade your weapons and armor.

Cafés / Grills
A place to buy assorted food items.

Campgrounds / Clearings / Parks
Grassy areas for foraging.

Cemetery
A garden of monuments to the dead.

Clinics / Healeries
Good place to find bandages, when searching for them.

Forests / Woods
Thickly-wooded landscapes where monsters lurk in the darkness.

Grass / Hills / Meadows
Grassy areas where turtles and snakes lurk. Searching may yield dung.

Halls / Training Complexes
Popular meeting places for adventurers.

Hedgemaze
A maze you can get lost in.

Inns
The perfect place to spend the night.

Monuments
Tributes to the heroes of the past. With the Morale Boost skill a character near a Monument regenerates Battle Points at an accelerated rate.

Piers
Good Place to find rats!

Pits
Good places to find gems; will you be the next millionaire?

Produce Stand
A store where adventurers can purchase fruit and vegetables.

Roads / Paths / Lanes
A good way to get from point A to point B.

Swamps
Wet marshlands with lurking monsters. Searching here has a small chance of yielding a Moglok Crystal.

Taverns
A place you can get a drink.

Temples
Places to gain resurrection! See the Game FAQ for more information.

Towers
Towering structures in which heroes can stay.

Trading Post
A place where can sell goods to all players.

Water / Lakes / Ponds
Good place to find clams, mussels, yellow seaweed, and fight aquatic beasts.

Vaults
A place to store items, clothes, and accessories you don't need on your person but would still like to keep. The vault charges 15 gold per item deposited; there is no fee for withdrawals.