The DragonSpires map is composed of varying buildings and landscapes. Here you'll find a brief description of the different localities and some of their ingame uses.
Note some tiles on the map are not accessible; these are indicated by the appearance of "You can't go there" in your events listing. Castle Walls, for example, are too tall to pass through. Similarly, you might find your character is unable to travel into the deeper parts of the DragonSpires lakes.
Arenas[]
Lawless areas where players may battle without worry of Guards seeing them.
Armories / General Stores / Shops[]
Places where you can purchase food, weapons, bandages, and other supplies. See Shop Types for more information.
Banks[]
A place to store riches without risk of losing them to thieves and murderers. There are no fees for deposits or withdrawals.
Barns / Shacks[]
Abandoned structures where ghouls and gremlins often reside.
Battlefields[]
Landscape containing the wreckage of past battles.
Blacksmiths[]
A place to upgrade your weapons and armor.
Cafés / Grills[]
A place to buy assorted food items.
Campgrounds / Clearings / Parks[]
Cemetery[]
A garden of monuments to the dead.
Clinics / Healeries[]
Good place to find bandages, when searching for them.
Forests / Woods[]
Thickly-wooded landscapes where monsters lurk in the darkness.
Grass / Hills / Meadows[]
Grassy areas where turtles and snakes lurk. Searching may yield dung.
Halls / Training Complexes[]
Popular meeting places for adventurers.
Hedgemaze[]
Inns[]
The perfect place to spend the night.
Monuments[]
Tributes to the heroes of the past. With the Morale Boost skill a character near a Monument regenerates Battle Points at an accelerated rate.
Piers[]
Pits[]
Good places to find gems; will you be the next millionaire?
Produce Stand[]
A store where adventurers can purchase fruit and vegetables.
Roads / Paths / Lanes[]
A good way to get from point A to point B.
Swamps[]
Wet marshlands with lurking monsters. Searching here has a small chance of yielding a Moglok Crystal.
Taverns[]
Temples[]
Places to gain resurrection! See the Game FAQ for more information.
Towers[]
Towering structures in which heroes can stay.
Trading Post[]
A place where traders can sell goods to all players.
Water / Lakes / Ponds[]
Good place to find clams, mussels, yellow seaweed, and fight aquatic beasts.
Vaults[]
A place to store items, clothes, and accessories you don't need on your person but would still like to keep. The vault charges 15 gold per item deposited; there is no fee for withdrawals.
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