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  • Sense Health - Player can see the HP values of other players.
    • Sense Agony - Player sees the HP of other players who have less than 50% of their maximum HP in bold.
  • Mind Link - Player can see the skills of another player in their profile.
    • Sympathy Pain - Player's aura inflicts sympathetic damage on those who do you harm.
      • Relax Tensions - Player has a BP dampering effect on enemies within their presence.
  • Healing Touch - Player may heal another for 5 HP. Consumes 5 MP.
    • Heal Self - Player may heal themself for 5 HP. Consumes 10 MP.
    • Health Transfer - Player can heal a target for 10 HP at a cost of 5 MP and 5 HP to the user.
  • Read Aura - Player can sense the alignment of others for 1 MP.
  • Meditation - Player may go into a trance to restore MP faster, oblivious to events & discussion while doing so.
  • Create Medicine - Player can create medicines if they have the right ingredients and a mortar & pestle. (Not yet avail)
  • Dissipate Magic (100 XP) - Player's aura can reduce the pain inflicted by spells.
    • Reflect Magic (100 XP) - Player's aura can reject and return some of the pain inflicted by spells.