Spells are a unique entity in DragonSpires: The Scroll Wars. You can buy Spell Manuals at any Magic Shop, or Bookstore. To learn the spell, simply click on the Manual you purchased. Provided you have the necessary XP, the spell appears in your spellbook. Be advised, many spells require a large amount of MP.
At some point, Magic Conductors, such as a Magician's Wand, may be required to cast or improve some or all spells. As of now, these are not required. However, barrier spells require either a Jhurini Crystal, Jhurini Ring, Moglok Crystal or Moglok Ring.
Current Spells[]
These spells are currently available in game.
Offensive[]
- Coffin Breath (19 MP) - Let out a stinking cloud, marginally harming anyone around you.
- Destroy Barrier (15 MP) - Weakens or destroys a magical barrier. (45 minutes taken off)
- Earthquake (22 MP) - 8-15 damage, 40% accuracy.
- Fireball (10 MP) - 5 damage, 35% accuracy.
- Lightning Strike (15 MP) - 10 damage, 20% accuracy.
- Static Snap (5 MP) - 2 damage, 45% accuracy.
Defensive[]
- Monster Ward (20 MP) - Infuses an indoor area with an aura that renders NPCs unable to enter for 1.5 hours (3 w/Focus Defense). Requires a Jhurini Crystal or Jhurini Ring.
- Barrier of Light (20 MP) - Infuses an indoor area with a holy aura that renders evil characters unable to enter for 1.5 hours (3 w/Focus Defense). Requires a Jhurini Crystal or Jhurini Ring.
- Barrier of Darkness (20 MP) - Infuses an indoor area with a dark aura that renders good characters unable to enter for 1.5 hours (3 w/Focus Defense). Requires a Jhurini Crystal, Jhurini Ring, Moglok Crystal or Moglok Ring.
- Barrier of Trust (35 MP) - Infuses an indoor area with an aura that keeps members of unallied guilds out for 1.5 hours (3 w/Focus Defense). Requires a Jhurini Crystal, Jhurini Ring, Moglok Crystal or Moglok Ring.
- Sanctuary (30 MP) - Infuses an indoor area with a peaceful aura, disabling PvP combat for 15 minutes (30 w/Focus Defense) each cast. Requires a Jhurini Crystal or Jhurini Ring.
- Soothing Mist (50 MP) - Casts a soothing mist, healing everyone in sight for 25 HP.
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