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Short preamble to this guide


This guide is deliberately non-comprehensive, in fact its task is to give new players a few simplified guidelines (broken in three rough categories, XP, Item, Coin) on which, once the basic information assimilated and the first ten levels achieved, they can draw their own trajectories and improvise their own bestiary which suits the needs of their character best. As we focus mainly on 'Player versus Environement', we omissed pvp strategies like looting corpses, pickpocketing a fellow player and more peaceful, non-pvp but repetitive actions which are explained in depth in this concise little manual.
Once you are at ease with the rudimentary mechanics, you may forget about this guide and compose your own goals.

The Quick XP Diet


Gain the first few levels in no time

Roaster Roaster Roaster
Roaster Roaster Roaster

  • Level 1 to 10
  • Easy to kill NPCs
  • Highest HP-XP ratio
  • Survive the first 10 lvl

Indispensable Items:



NPCs selected for the project:


Level 1-10

Level 8-10
(depending on how much HP you have)
(for this NPC, the higher your HP count the better)


Goals:

  • Survive the first 10 levels
  • Get accustomed to the game
  • Learn how to use coordinates


Subservient Links:


Top XP NPCs
A short list of good NPCs to kill after level 10

The Item Hoarder


The most profitable drops (low lvl)

Hodmandod

  • Level 5 to 10
  • (Depending on the amount of HP you got)
  • Relatively easy to kill NPCs
  • Valuable drops for lower levels
  • Sought-after ingredients

Indispensable Items:



NPCs selected for the project:


Level 5-10

Level 8-10


Goals:



Subservient Links:


Upgrading
A Ring, a Skin, what now?

Line Your Pockets


Hunt to earn some easy money

Pile

  • Level 5 to 10
  • (Depending on the amount of HP you got)
  • Relatively easy to kill NPCs
  • Highest HP-Money ratio
  • Banks

Indispensable Items:



NPCs selected for the project:


Level 5-10

Level 8-10


Goals:

  • Be able to purchase your own gear
  • Purchase more sophisticated gear
  • Get used to the banking system
  • Get accustomed to selling items
  • Get a feel of the SW economy


Subservient Links:


First the Long Staff then Kalaag